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Current News

Tuesday, October 13, 2009

Update to WinMPQ CWAD converter - ShadowFlare - 22:17

I discovered a bug in my CWAD library that could cause it to crash after listing files and potentially cause other weird errors if it didn't crash. The WinMPQ and CWAD library packages have been updated with the fix for this bug.

Wednesday, September 30, 2009

Fix for a recently introduced SFmpq bug - ShadowFlare - 18:58

Last month one of my bug fixes for SFmpq introduced another bug, which prevented reusing names of files that once existed in the archive. I've updated the WinMPQ packages with a new build of SFmpq.dll containing the fix.

Download WinMPQ

Monday, September 21, 2009

SCMLoader 1.30 Released - ShadowFlare - 18:32

Changes since the 1.30 beta version:

- Supports StarCraft 1.16.1.
- Updates to some patching code to make it more compatible with other plugin loaders.
- Loading screens are no longer a separate download. They are now embedded in SCMLoader.qdp in scmloader\optionaldata.mpq.
- Deeper levels of nesting archives within another are supported.
- Version-specific offsets and data are no longer hardcoded. They are now stored in a file called scmloader\versiondata.ini in an MPQ archive embedded in SCMLoader.qdp.

Download SCMLoader

Saturday, September 12, 2009

Playlist Plugin Update - ShadowFlare - 06:29

I've updated the patching code used by my playlist plugin to fix some things and make it more compatible in various cases. This makes it compatible with Data Execution Prevention and somehow happened to fix a crashing issue it had with FireGraft.

Download Playlist Plugin for MPQDraft

The same update will also be included in the next SCMLoader release, though the only noticeable effect will be that it may make it compatible with FireGraft's loader (which isn't relevant to SCMLoader, for the most part). SCMLoader was already using a version of the patching code updated to be compatible with Data Execution Prevention.

Saturday, August 22, 2009

VB6 WinMPQ with more optimized SFmpq.dll, B.net Gateway Editor update - ShadowFlare - 07:57

I have uploaded a version of WinMPQ compiled with Visual Basic 6 instead of 4. It may be faster or may not really be any different. I couldn't tell any difference on my system (which isn't a slow system, however), but a difference in speed may be noticeable on some systems.

The SFmpq.dll file included with both versions of WinMPQ has been changed to one that was compiled with more optimizations enabled in the Visual C++ 2008 compiler. It may be a bit faster than previous builds I've included.

Download WinMPQ

I have also updated my Battle.net gateway editor to support Diablo 2 and Warcraft 3 settings all in the same program and fixed a couple of existing bugs in it. I have uploaded a VB6 version in addition to the VB4 version, because I know that at least XP and later come with the VB6 runtime pre-installed.

Download BnGateEdit

Tuesday, July 21, 2009

CWad Library Update - ShadowFlare - 18:06

I've updated my CWad library to support reading the archives directly from StarGraft-generated exe files. If you downloaded WinMPQ before this message was posted, there is a new download up that contains the updated file.

Monday, July 20, 2009

WinMPQ Update - ShadowFlare - 22:34

- Added a CWad to MPQ converter, usable by opening a CWad archive.
- Added .w3x files to open MPQ dialog filter.
- Fixed file extension filter box for file listing of the open archive so that it is positioned properly and only shows extensions from the current archive.

Download WinMPQ

Monday, July 14, 2008

SFmpq and Grp libraries are now open source - ShadowFlare - 20:43

I have decided to release the source code to my SFmpq and Grp libraries licensed under the Simplified BSD License. The source code is contained in repositories created by a tool called Git, available at http://git-scm.com/ ( Windows version at http://code.google.com/p/msysgit/ ). Documentation is available on the Git web site if you would like know how to work with the repositories.

If you have Git installed, you may download the repositories for SFmpq with these commands:

git clone http://sfsrealm.hopto.org/projects/SFmpqapi.git
git clone http://sfsrealm.hopto.org/projects/SComp.git

And download the repository for grpapi with this:

git clone http://sfsrealm.hopto.org/projects/grpapi.git

To update an existing copy with the latest version of the source, from the directory of the source tree the command is as simple as:

git pull

If you just want to quickly get a copy of the latest source code, it may be available in zip file form from the directory at the link below. The repository directories are also at that location.

View projects directory

The repositories can also be browsed with gitweb here: http://sfsrealm.hopto.org/projects/gitweb.cgi

Sunday, January 06, 2008

IceCC 1.3 for MacOS 10 - First Mac program ever on this site :D - ShadowFlare - 16:19

Lord_Jeremy has provided a MacOS 10 version of IceCC 1.3 that he compiled and packaged from the source code I have here. It includes the version with the new animation and opcode names, as well as the version with the old ones, just like the Windows version here.

Download IceCC

Tuesday, December 04, 2007

SFGrpConv Bug Fix and New GRP Encoding Optimization for GRPAPI - ShadowFlare - 23:55

The RLE decoding in SFGrpConv has been fixed for a larger range of images (this should be the last RLE decoding fix).

Download SFGrpConv

This GRPAPI update adds a new encoding optimization that detects frames that are at different positions but are duplicates otherwise.

Download GRPAPI

Archived News